
The Ghosts of Trappist
âA rollicking space adventureâ (Locus), military sci-fi meets found family space opera when the crew of Zumaâs Ghost find themselves under attack, shocking truths are about to be exposed, and the NeoG--the Coast Guard in space--is once again called to action!
Ensign Nell âSapphiâ Zika has been working hard to get past her trauma, but the unnerving pleas for help sheâs hearing in the Verge and the song she canât get out of her head are making that increasingly difficult. As Zumaâs Ghost gears up for a final run at the Boarding Games, their expert hacker is feeling anything but confident. Plus, her chiefâs robot dog, Doge, is acting weirdâa computer problem she canât find an answer toâand the increasing number of missing freighters is putting everyone living on or stationed around Trappist on edge.
It doesnât help the NeoGâs mission that Dread Treasure is sidelined from competing in the Boarding Games, and Commander DâArcy Montaglione is stuck on the front lines of the mystery of the missing ships while also stuck in his own head. Never good at trusting people to begin with, heâs struggling to piece together his new crew in the aftermath of a great betrayal, knowing this may be his final chance at command. The last thing he wants to do is prove his enemies right and end up getting shoved behind a desk and forgotten. The easy answer to missing ships is pirates, but DâArcy soon realizes the easiest answer is rarely the right one out in the vacuum of space. Whatâs worse is that the actual pirates are scared of something out beyond the asteroid belt. Something thatâs been taking their ships tooâŠ
As the unknowns multiply and one of their mysterious enemies escalates by launching an attack on the NeoG itself, the Interceptor crews must brave both cyber and outer space to hunt down their foes, but no one is prepared for the truth that is revealed or the way it will shake the foundations of everything they believe about the universe.
âA rollicking space adventureâ (Locus), military sci-fi meets found family space opera when the crew of Zumaâs Ghost find themselves under attack, shocking truths are about to be exposed, and the NeoG--the Coast Guard in space--is once again called to action!
Ensign Nell âSapphiâ Zika has been working hard to get past her trauma, but the unnerving pleas for help sheâs hearing in the Verge and the song she canât get out of her head are making that increasingly difficult. As Zumaâs Ghost gears up for a final run at the Boarding Games, their expert hacker is feeling anything but confident. Plus, her chiefâs robot dog, Doge, is acting weirdâa computer problem she canât find an answer toâand the increasing number of missing freighters is putting everyone living on or stationed around Trappist on edge.
It doesnât help the NeoGâs mission that Dread Treasure is sidelined from competing in the Boarding Games, and Commander DâArcy Montaglione is stuck on the front lines of the mystery of the missing ships while also stuck in his own head. Never good at trusting people to begin with, heâs struggling to piece together his new crew in the aftermath of a great betrayal, knowing this may be his final chance at command. The last thing he wants to do is prove his enemies right and end up getting shoved behind a desk and forgotten. The easy answer to missing ships is pirates, but DâArcy soon realizes the easiest answer is rarely the right one out in the vacuum of space. Whatâs worse is that the actual pirates are scared of something out beyond the asteroid belt. Something thatâs been taking their ships tooâŠ
As the unknowns multiply and one of their mysterious enemies escalates by launching an attack on the NeoG itself, the Interceptor crews must brave both cyber and outer space to hunt down their foes, but no one is prepared for the truth that is revealed or the way it will shake the foundations of everything they believe about the universe.
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$3.90Description
âA rollicking space adventureâ (Locus), military sci-fi meets found family space opera when the crew of Zumaâs Ghost find themselves under attack, shocking truths are about to be exposed, and the NeoG--the Coast Guard in space--is once again called to action!
Ensign Nell âSapphiâ Zika has been working hard to get past her trauma, but the unnerving pleas for help sheâs hearing in the Verge and the song she canât get out of her head are making that increasingly difficult. As Zumaâs Ghost gears up for a final run at the Boarding Games, their expert hacker is feeling anything but confident. Plus, her chiefâs robot dog, Doge, is acting weirdâa computer problem she canât find an answer toâand the increasing number of missing freighters is putting everyone living on or stationed around Trappist on edge.
It doesnât help the NeoGâs mission that Dread Treasure is sidelined from competing in the Boarding Games, and Commander DâArcy Montaglione is stuck on the front lines of the mystery of the missing ships while also stuck in his own head. Never good at trusting people to begin with, heâs struggling to piece together his new crew in the aftermath of a great betrayal, knowing this may be his final chance at command. The last thing he wants to do is prove his enemies right and end up getting shoved behind a desk and forgotten. The easy answer to missing ships is pirates, but DâArcy soon realizes the easiest answer is rarely the right one out in the vacuum of space. Whatâs worse is that the actual pirates are scared of something out beyond the asteroid belt. Something thatâs been taking their ships tooâŠ
As the unknowns multiply and one of their mysterious enemies escalates by launching an attack on the NeoG itself, the Interceptor crews must brave both cyber and outer space to hunt down their foes, but no one is prepared for the truth that is revealed or the way it will shake the foundations of everything they believe about the universe.